
Ayiti is a game that aims to raise one’s awareness on the hardships an underprivileged family may go through in life. This game also causes you to think of what your main goal is in life and whether or not it is worth the sacrifice.
In this game one must maintain a family of 5 for a period of 4 years and each year consists of 4 distinct seasons: rainy, summer, hurricane, and dry season. The main goal is to get the family through the 4 year period; however, there are many sub-goals one might like to accomplish. A win is rewarded for getting even only one family member through this struggle, but is seems only right to keep the family together and allow no deaths. Every character is susceptible to illness, which is why the health meter of each family member must be carefully observed as time progresses. In addition to the health meter the happiness meter is present, simulating the pursuit of happiness. Depending on your priorities, whether it is health, happiness, education, or money you can make or break the family.
The cost of life in this simulation of reality is outrageous, as I discovered in attempting to complete the game successfully. I conclude, based on my experience, that Ayiti is successful in accomplishing its main goal, but almost unrealistic. Although it may seem the player has complete control over the family’s fate a lot of things are simulated. For example, at certain times in the game a notice may come up informing the player of a fatal illness to one of the family members. In situations like this, one is only given so many options; at times one may only be allowed to ignore the illness, which puts the others at risk. Overall, the game is a good eye-opener and one can only help but ask, “what do I want out of life?”